So we are back with more updates on big brother, we have brought him to life
big brother gameplay
so now he can run and destroy the shadows and take his little sister back from the shadow boss… but first, he must overcome the power of shadow wizards that appear in his way
The wizard is yet to be modeled in blender as were all of our other models.
We are using unity game engine to create this game, although I have to say we are not at all happy with the newest 5.4 unity update it has in fact set us back a bit. Regardless this is another scene from another level of big brother:
screenshot of big brother in unity
have in mind that what you see is a work in progress it will flourish and we will keep you updated.
We have been working on Big Brother day and night and we would like to share with you what’s been happening.
We modeled the characters of this game using Blender with a style called low poly design for performance optimization.
This is our guy:
Don’t worry though he is not always so angry… and his guns will have color and texture!
Moving on, this is one of his enemies that we have modeled:
It’s a shadow beast, meaning that it (obviously) moves fast. Then again we have another enemy modeled that is slow! We have decided to call that shadow ghul.
Here is the ghul:
Hello everyone we are excited to announce that we have started developing our new upcoming game “Big Brother”.
Its been a while since we have started to develop some mobile games and finally we have decided that we are capable enough to make a game that everyone would remember.
Its a 3rd person shooter mobile game with a nice back story and we are planning to make a great animation for it as well.
So after developing the story Omid Sharif made a sketch of our main character:
and oh, did we mention that he’s responsible for his little sister? here is her sketch:
We’re currently working on their 3d modeling and rigging as we speak, we’ll let you know how it goes soon. stay tuned!